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Recent Posts

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AtG - General Discussion / Re: Fun Ideas for Additions to the Game
« Last post by cali on December 05, 2019, 03:29:13 PM »
Thank you for these wonderful ideas. it will be really fun to have all these ideas in the game.

AtG - General Discussion / Families Tooltip
« Last post by ArtificialBlackSheep on November 29, 2019, 06:33:47 PM »
The 'Families' tooltip still states that each additional family would increase the recourse production by 5%. As of the current version that is not the case.
AtG - Bug Reports / Re: [1.2.2]Game over with 111 turns of food left
« Last post by captain_duck on November 14, 2019, 04:28:49 PM »
Well i'm just running into all the bugs today. For some reason this high level carpentry guy does not produce wood. I managed a screenshot and i see he is actually decreasing the wood. I had him with normal logging camps earlier, did the same every time. Switched him to another job, back to logging, tried a stone wood building and still he is not making any wood.

Here is a savegame. I think in the past i got this guy by capturing him from a NPC logmill. Then after that he was captured again by roaming bandits. Now he has these problems. Perhaps its related.


Also in this same game i got this beauty of a message.

What a quote. Really makes you think.

EDIT: Unrelated but a thing thats been bugging me since the earliest version i played is the caravan screen. At my resolution of windowed 1600x900 often the buttons on the bottom of the caravan screen just dont show up, they don't fit on the screen. Please fix this Jon.
AtG - Bug Reports / [1.2.2]Game over with 111 turns of food left
« Last post by captain_duck on November 14, 2019, 09:50:35 AM »
I just game-overed even though i had around 6600 food and 111 turns of food left in the bank. (firsherboats so good)

Here is the latest savegame


This is very annoying. That run wasnt going that well because i couldnt find any more iron. But with this i just cant continue.
AtG - Bug Reports / Re: [1.2.1] Crash with mixed profession army
« Last post by envystomeking on November 13, 2019, 03:01:21 AM »
I have the same idea in this format
AtG - General Discussion / Re: Hard mode - suggestions welcome!
« Last post by envystomeking on November 13, 2019, 03:01:16 AM »
The idea of cracking causes a better idea
AtG - General Discussion / Re: near end game
« Last post by clayffo on November 12, 2019, 05:32:18 PM »
hi Cristo,

I am waiting on 1.3 before adding more content to this or the steam forums.  The game is in such an unpredictable state as it is since it launched incomplete and 1.3 is supposed to be a big step forward.  it's hard to say though since Jon has gone back to his old ways of not talking to us. 

I think a best practices tutorial would be a good idea once i have some time on 1.3
AtG - General Discussion / Re: near end game
« Last post by cristoto3 on November 09, 2019, 08:59:00 AM »
The truth is that this deserves a tutorial in which you teach us many techniques, I still do not believe the 96 clans. It's obvious that you did it after the game blocked you or something like that, but there are many questions that are sure to air many around here. I recommend you to make a blog or a web in which you talk about everything you've achieved within the game, about techniques that have worked for you, when you mention that "you need to establish good people in the camp" and that is the trick of the game can be squeezed more, that is, I'm sure you can explain it better to everyone, especially new and thus grow. I hope you encourage yourself to do this.
AtG - General Discussion / Re: Contact
« Last post by cristoto3 on November 07, 2019, 09:16:45 AM »
Hello sorry, I wanted to know if you already found your mail or some method of contacting you, I'm also in search of your contact. I would like to propose a strong union to grow much more, when I can be writing to you too, I'm sure you will be interested in the subject. Many at some stage we need personal motivation to grow as a company or as a brand, I know how I can help them achieve it. I look forward to your feedback.
AtG - General Discussion / Re: What shall we do witht the resentful miner?
« Last post by clayffo on October 25, 2019, 03:03:58 PM »
train him to be an explorer.  bring you explorer back and train them to be a miner or other useful trade.  explorers have no penalty for being resentful as long as they're not in camp.
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