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Recent Posts

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AtG - General Discussion / Re: Training time: Unsure if bug or unclear mechanics
« Last post by Fillersx on October 08, 2019, 06:39:43 AM »
Next time, I will help share the information of this story with you in another way.
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AtG - General Discussion / Re: What shall we do witht the resentful miner?
« Last post by Fillersx on October 08, 2019, 06:39:04 AM »
Next time, I will help share the information of this story with you in another way.
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AtG - Bug Reports / Minor Caravan display bug
« Last post by FlexyFlexors on September 27, 2019, 02:36:16 PM »
Hello everyone,

I encounter a small bug on the latest Mac version : the caravan page is getting larger than my actual window screen after the first upgrade. No big deal you might think, BUT the problem is that I can't uprade the caravan again to the next steps, so it's kind of a bumer.

Searching the forum I found no topic about this, but please tell me if there is. Since I'm pretty new to the game I don't know if this bug happens to other windows than caravan page. I don't know if this bug can be fixed by myself or if it's known and part of future update plans.

Thanks for letting me know ! I already love the game, keep up the great work !

My specs :
Non-retina MacbookPro (1440x900) mid-2012
Intel Core i7 2,6GHz 3rd Generation
8GB RAM
Nvidia GeForce  GT650M
500GB ssd
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AtG - Bug Reports / Re: How do I upgrade my caravan Jon? (Second attempt, clan now ANGRY)
« Last post by Raffiki on September 25, 2019, 11:55:48 AM »
I have the same problem. It seems that once I clicked MORE on the caravan, the window became too large for the screen, and the upgrade button became hidden. For some reason it remembers this even when creating a new game. Hotkey would be appreciated. Also the game crashes when I click OPTIONS so I can't switch the resolution around.
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AtG - Bug Reports / Another dead game
« Last post by Teuton123 on September 13, 2019, 02:20:26 PM »
 :/
I tried to correct a small error on my turn, loaded "end of previous turn" save file and the game is dead.
I can't load that game any more. Not from any save file +-5 turns...
Time to start over again :(

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AtG - Bug Reports / 500 turns and some bugs
« Last post by Teuton123 on September 13, 2019, 05:34:53 AM »
Hello,

really like the game. Especially the art style which is appealing to all age groups and well executed in animations and fullcreen drawings. The varied starting conditions for the clans are very intersting so far as well. The extensive set of professions keeps me experimenting :).

In now 2.5 games I have played about 500 turns (which then the game told me to clean up my hard drive^^) and have encountered a ... number ... of smaller and bigger bugs. No gameplay critique, just bugs here:

- Tooltip of the roman roads has a zero devision error or text error.
- Quatermaster upgrading is available without a quatermaster trained. It is sufficient to finish the profession research for the upgrade to be available.
- A clan with profession A which is upgraded loses all bonuses when it is retrained to another profession and then trained back to profession A. The clan information screen lists all purchased upgrades, but they don't take any effect. Even worse, the upgrades can't be re-purchased. This bug is really frustrating, beacause it means you better not retrain your clans at all.
- In the research screen the tooltip of the stars on the Instructor state that you can remove traits for zero parchment, which is incorrect.
- The Collier has no description in the research screen.
- The calculation for "Starving" warning is wrong. I had the starving warning a lot of times (almost permanently) when my food stock was low, but my production high enough to not have my clans starve.
- Tooltip of the woodsman trait is wrong. Can't remember whats wrong though.
- "Wreckage" from abandoned buildings is displayed on top of the resource. Especially for livestock that looks weird.
- Upgrading a clan causes it to loose all it's remaining move points. Thats frustrating if you forget about it, since upgrading after moving has no negative consequence.
-  Ennobled level 10 clans get both upgrades for free, instead of one. I think this bug should be declared a feature :)
- The game crashes a lot when loading "end of previous turn" savegame.
- I encountered a crash which prevented me from completing my first game. I tried everything from changing reasearch to moving units someplace else doing everything differently but it still crahed on the same turn each time. Needless to say that was frustrating! Please see the attached files.
- A clan "afraid of water" will report "Desire granted" and be totally happy when trained as a fisherman, which is absolutely hilarious :D

I think At The Gates has a lot of potential still, it could be a lot more (long lasting) fun with what it has right now, but in a game which takes 200-300 turns to finish, those bugs must go away! Really quickly!

Cheers
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Title is self explanatory.

EDIT: the settlement can also unpack while on the galley, and thus moves around with the galley on the water.
This is truly a bizarre game.
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The desire has not been granted and this dyer is now ANGRY.
  >:(

I know how important upgrading the caravan can be, because I did it in the old version of the game.  But about June, one of the updates kicked the upgrade option off my screen. 

I expressed frustration and asked for a hotkey for the upgrade caravan button, Jon responded but simply asked what screen resolution I was using. 

I have tried every screen resolution.

Once again, please simply provide us with a hotkey for caravan upgrades until you have time to inspect and adjust the screen on whatever models you are working with.

I note again that this issue appeared after one of the updates - so the caravan was worked and then one of Jon's 'fixes' broke it. 
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AtG - Bug Reports / [1.2.1] Out of Memory crash
« Last post by endymon on August 24, 2019, 07:45:52 PM »
This happened when I attempted to reload the game from a previous save file.

The game had been having brief studders for 1-2 hours before this reload.
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AtG - General Discussion / Test message
« Last post by PorkChop03 on August 18, 2019, 03:04:14 PM »
Testing some forum settings. This topic will likely be deleted
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