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At the Gates => AtG - Bug Reports => Topic started by: Hunter on January 11, 2019, 08:41:04 AM

Title: 0.9.3 Declaring Kingdom causes crash (FIXED in v0.9.4)
Post by: Hunter on January 11, 2019, 08:41:04 AM
Stayed in the one spot for quite a while then moved to new area with lots of resources. Unpacked settlement on one turn. Next turn declared Kingdom. IIRC, I had the necessary parchment (at least the button showed up). Got a crash message.

Loaded up the save, hit the button again, works sort of normally. Get the message about founding a Kingdom, but seem to lose control of the cursor. Cannot recover cursor in that play through. Quit and loaded save again, works ok.

Attached.
Title: Re: 0.9.3 Declaring Kingdom causes crash
Post by: Jon Shafer on January 11, 2019, 08:47:59 AM
Hmmm. Do you have a save which reproduces the crash or a picture of the message?

- Jon
Title: Re: 0.9.3 Declaring Kingdom causes crash
Post by: Hunter on January 11, 2019, 08:56:32 AM
I have attached it now
Title: Re: 0.9.3 Declaring Kingdom causes crash
Post by: Jon Shafer on January 11, 2019, 09:04:06 AM
Great, thanks.

The cursor disappearing is intentional, but it should only do when mousing over the message box. I'll remove this behavior though, as it sounds like it's confusing.

Didn't get a crash on my end though. If you or anyone else sees this happen please post here and provide an image of the error message. :)

- Jon
Title: Re: 0.9.3 Declaring Kingdom causes crash
Post by: Hunter on January 13, 2019, 08:33:45 AM
Happened again in my most recent game. Screenshot and save attached.
Title: Re: 0.9.3 Declaring Kingdom causes crash
Post by: Hunter on January 13, 2019, 08:38:47 AM
Same as last time, declaring Kingdom from the save does NOT cause a crash the second time, but it does hide the cursor and make the game unplayable until it is saved, quit and restarted.
Title: Re: 0.9.3 Declaring Kingdom causes crash
Post by: Jon Shafer on January 14, 2019, 06:08:27 AM
Thanks, this should hopefully be fixed in v0.9.4. If anyone else sees it from now on please let me know!

- Jon